Class
GioUnixCredentialsMessage
since: 2.26
Description
class Gio.UnixCredentialsMessage : Gio.SocketControlMessage
{
priv: GUnixCredentialsMessagePrivate*
}
This GSocketControlMessage contains a GCredentials
instance. It may be sent using g_socket_send_message() and received
using g_socket_receive_message() over UNIX sockets (ie: sockets in
the G_SOCKET_FAMILY_UNIX family).
For an easier way to send and receive credentials over
stream-oriented UNIX sockets, see
g_unix_connection_send_credentials() and
g_unix_connection_receive_credentials(). To receive credentials of
a foreign process connected to a socket, use
g_socket_get_credentials().
Since GLib 2.72, GUnixCredentialMessage is available on all platforms. It
requires underlying system support (such as Windows 10 with AF_UNIX) at run time.
Before GLib 2.72, <gio/gunixcredentialsmessage.h> belonged to the UNIX-specific
GIO interfaces, thus you had to use the gio-unix-2.0.pc pkg-config file
when using it. This is no longer necessary since GLib 2.72.
Available since: 2.26
Constructors
g_unix_credentials_message_new
Creates a new GUnixCredentialsMessage with credentials matching the current processes.
since: 2.26
g_unix_credentials_message_new_with_credentials
Creates a new GUnixCredentialsMessage holding credentials.
since: 2.26
Functions
g_unix_credentials_message_is_supported
Checks if passing GCredentials on a GSocket is supported on this platform.
since: 2.26
Instance methods
Methods inherited from GSocketControlMessage (4)
g_socket_control_message_get_level
Returns the “level” (i.e. the originating protocol) of the control message. This is often SOL_SOCKET.
since: 2.22
g_socket_control_message_get_msg_type
Returns the protocol specific type of the control message. For instance, for UNIX fd passing this would be SCM_RIGHTS.
since: 2.22
g_socket_control_message_get_size
Returns the space required for the control message, not including headers or alignment.
since: 2.22
g_socket_control_message_serialize
Converts the data in the message to bytes placed in the message.
since: 2.22
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
since: 2.0
Class structure
struct GioUnixCredentialsMessageClass {
GSocketControlMessageClass parent_class;
void (* _g_reserved1) (
void
);
void (* _g_reserved2) (
void
);
}
Class structure for GUnixCredentialsMessage.
Class members
parent_class: GSocketControlMessageClass- No description available.
_g_reserved1: void (* _g_reserved1) ( void )- No description available.
_g_reserved2: void (* _g_reserved2) ( void )- No description available.