Method
GioSocketsend_message
since: 2.22
Declaration
gssize
g_socket_send_message (
GSocket* socket,
GSocketAddress* address,
GOutputVector* vectors,
gint num_vectors,
GSocketControlMessage** messages,
gint num_messages,
gint flags,
GCancellable* cancellable,
GError** error
)
Description
Send data to address on socket. For sending multiple messages see
g_socket_send_messages(); for easier use, see
g_socket_send() and g_socket_send_to().
If address is NULL then the message is sent to the default receiver
(set by g_socket_connect()).
vectors must point to an array of GOutputVector structs and
num_vectors must be the length of this array. (If num_vectors is -1,
then vectors is assumed to be terminated by a GOutputVector with a
NULL buffer pointer.) The GOutputVector structs describe the buffers
that the sent data will be gathered from. Using multiple
GOutputVectors is more memory-efficient than manually copying
data from multiple sources into a single buffer, and more
network-efficient than making multiple calls to g_socket_send().
messages, if non-NULL, is taken to point to an array of num_messages
GSocketControlMessage instances. These correspond to the control
messages to be sent on the socket.
If num_messages is -1 then messages is treated as a NULL-terminated array.
flags modify how the message is sent. The commonly available arguments
for this are available in the GSocketMsgFlags enum, but the
values there are the same as the system values, and the flags
are passed in as-is, so you can pass in system-specific flags too.
If the socket is in blocking mode the call will block until there is
space for the data in the socket queue. If there is no space available
and the socket is in non-blocking mode a G_IO_ERROR_WOULD_BLOCK error
will be returned. To be notified when space is available, wait for the
G_IO_OUT condition. Note though that you may still receive
G_IO_ERROR_WOULD_BLOCK from g_socket_send() even if you were previously
notified of a G_IO_OUT condition. (On Windows in particular, this is
very common due to the way the underlying APIs work.)
The sum of the sizes of each GOutputVector in vectors must not be
greater than G_MAXSSIZE. If the message can be larger than this,
then it is mandatory to use the g_socket_send_message_with_timeout()
function.
On error -1 is returned and error is set accordingly.
Available since: 2.22
Parameters
address-
Type:
GSocketAddressA
GSocketAddress, orNULL.The argument can be NULL.The data is owned by the caller of the method. vectors-
Type: An array of
GOutputVectorAn array of
GOutputVectorstructs.The length of the array is specified in the num_vectorsargument.The data is owned by the caller of the method. num_vectors-
Type:
gintThe number of elements in
vectors, or -1 messages-
Type: An array of
GSocketControlMessage*A pointer to an array of
GSocketControlMessages, orNULL.The argument can be NULL.The length of the array is specified in the num_messagesargument.The data is owned by the caller of the method. num_messages-
Type:
gintNumber of elements in
messages, or -1. flags-
Type:
gintAn int containing
GSocketMsgFlagsflags, which may additionally contain other platform specific flags cancellable-
Type:
GCancellableA %GCancellable or
NULL.The argument can be NULL.The data is owned by the caller of the method. error-
Type:
GError **The return location for a recoverable error.
The argument can be NULL.If the return location is not NULL, then you must initialize it to aNULLGError*.The argument will be left initialized to NULLby the method if there are no errors.In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.