Method
GioSocketConnectionconnect_async
since: 2.32
Declaration
void
g_socket_connection_connect_async (
GSocketConnection* connection,
GSocketAddress* address,
GCancellable* cancellable,
GAsyncReadyCallback callback,
gpointer user_data
)
Description
Asynchronously connect connection to the specified remote address.
This clears the GSocket:blocking flag on connection‘s underlying
socket if it is currently set.
If GSocket:timeout is set, the operation will time out and return
G_IO_ERROR_TIMED_OUT after that period. Otherwise, it will continue
indefinitely until operating system timeouts (if any) are hit.
Use g_socket_connection_connect_finish() to retrieve the result.
Available since: 2.32
This method completes asynchronously. Use g_socket_connection_connect_finish() inside the GAsyncReadyCallback to obtain the result of the operation.
Parameters
address-
Type:
GSocketAddressA
GSocketAddressspecifying the remote address.The data is owned by the caller of the method. cancellable-
Type:
GCancellableA %GCancellable or
NULL.The argument can be NULL.The data is owned by the caller of the method. callback-
Type:
GAsyncReadyCallbackA
GAsyncReadyCallback.The argument can be NULL. user_data-
Type:
gpointerUser data for the callback.
The argument can be NULL.The data is owned by the caller of the method.