Method
GioSocketClientconnect_to_service_async
since: 2.22
Declaration
void
g_socket_client_connect_to_service_async (
GSocketClient* client,
const gchar* domain,
const gchar* service,
GCancellable* cancellable,
GAsyncReadyCallback callback,
gpointer user_data
)
Description
This is the asynchronous version of g_socket_client_connect_to_service().
Available since: 2.22
This method completes asynchronously. Use g_socket_client_connect_to_service_finish() inside the GAsyncReadyCallback to obtain the result of the operation.
Parameters
domain-
Type:
const gchar*A domain name.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. service-
Type:
const gchar*The name of the service to connect to.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. cancellable-
Type:
GCancellableA
GCancellable, orNULL.The argument can be NULL.The data is owned by the caller of the method. callback-
Type:
GAsyncReadyCallbackA
GAsyncReadyCallback.The argument can be NULL. user_data-
Type:
gpointerUser data for the callback.
The argument can be NULL.The data is owned by the caller of the method.